Showing posts with label game art. Show all posts
Showing posts with label game art. Show all posts

Friday, July 5, 2013

Wright Company

Seems like going out drinking with your workmates is pretty common for the suit wearing types in Japan. So I can see Nick and co' going to an izakaya after a day of over dramatic objections and finger pointing.

"Be careful when pointing that finger....or you might wind up being the one pointed at!" -Gant



Tuesday, July 2, 2013

Objection!

Somehow I have managed to catch a cold during the summer so I've been playing the Pheonix Wright IOS port. There will likely be more fan art to come.


The trailer for the new game (Gyakuten Saiban 5) looks really cool. Between pokemon and this, I'm seriously considering investing in a 3DS.

Monday, September 17, 2012

Saturday, August 18, 2012

It's over....for now.

So I finished the first incarnation of my platform game Golden Fall. Sit tight while I figure out how to actually upload it to the interwebs or at least make it playable for non mac users.

To those who do have a mac feel free to download and let me know your thoughts and feels.

http://dl.dropbox.com/u/4980302/Golden_Fall_update.zip

In the meantime have some more art.




Thursday, August 16, 2012

another game asset.

Here's another animation from my upcoming platform game Golden Fall. It's almost done now! Or at least the first incarnation of it is.





Saturday, July 28, 2012

Runnin'

This month I've been participating in the Jeuxly incubator for new female game developers at Bento Miso. I'm making a platform video game about a squirrel that steals golden apples from a forbidden tree guarded by robin soldiers and a giant snake.

Excited yet? I know I am.

Here are two animated sprites from my game so far.



More to come soon!